RetroVerse

Resource Nodes

Manage harvestable resource node definitions

All Node Types
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Commands
/harvest Gather from nearest node
/harvest <name> Gather from specific node
/gather Alias for /harvest
Help

Resource nodes are harvestable objects in the world.

  • Yields: Items dropped when harvested
  • Requirements: Tool, skill, or level needed
  • Respawn: Time until node reappears
  • Categories: Group similar node types
Tips
  • Use categories to group similar node types
  • Set chance < 1.0 for rare bonus drops
  • Skill XP rewards encourage progression
  • Respawn variation adds unpredictability