RetroVerse

Status Effects

Manage status effect definitions for your game

Total Effects
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Buffs
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Debuffs
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Control
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Status Effect System

Temporary modifications to actors including buffs, debuffs, DoTs/HoTs, and crowd control.

Player Commands
  • /effect - View active effects
Categories
  • Buff - Positive effects (heals, stat boosts)
  • Debuff - Negative effects (damage, stat reduction)
  • Control - Crowd control (stun, root, silence)
  • Neutral - No positive/negative classification
Stacking Modes
  • Refresh - Reapplying resets duration
  • Replace - New application replaces old
  • Stack - Multiple stacks accumulate
  • Independent - Each source tracked separately
Periodic Effects

Configure tick intervals for DoT (damage over time) and HoT (heal over time) effects.