RetroVerse

Ecology System

Configure biomes, species, and ecosystem dynamics

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Ecosystem Health

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Thriving

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Stable

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Struggling
Simulation Controls
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Food Chain Network
Species Status
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Ecosystem Events
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Biomes
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Species Ecology
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Help
Ecology System

Configure biomes and species to create a living, dynamic ecosystem that responds to player actions.

Player Commands
  • /ecology - View area ecosystem
  • /wildlife - See creature populations
Admin Commands
  • /ecohealth - Debug ecosystem state
  • /ecosim N - Run N simulation ticks
Ecosystem States
  • Healthy: 80%+ population
  • Normal: 50-80% population
  • Stressed: 30-50% population
  • Depleted: <30% population
Tips
  • Population floors prevent extinction
  • Hunting pressure increases spawn rates
  • Seasonal modifiers affect reproduction