RetroVerse
All NPCs
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NPC Dialogue

NPCs use Twee format for branching dialogue. Each NPC has passages that players navigate through conversation choices.

Player Commands
  • /talk <npc> - Start conversation
  • /look <npc> - Examine NPC
Twee Macros
  • <<if>> - Conditional text
  • <<set>> - Set variables
  • [[Choice|Passage]] - Dialogue links
Quest Integration

NPCs can give quests using quest_accept() and check progress with quest_is_active().