Create New NPC
Basic Information
Starting Inventory
Inventory packages define the starting items this NPC spawns with.
Manage packages in the Inventory Packages section.
NPC Dialogue (Twee Format)
Twee dialogue format. Must contain at least a
::START passage.
Info
Passages:
0
Filename:
—
Help
Editor Modes:
- Form Mode: User-friendly interface with form fields
- JSON Mode: Direct JSON/Twee editing for advanced users
Twee Syntax:
::PassageName- Define a passage[[Text->Target]]- Link to another passage<<set $var = value>>- Set variable<<if condition>>...<</if>>- Conditional<<quest_accept "id">>- Quest macro
Required:
- Must have
::STARTpassage - ID must be unique