RetroVerse

Create New Spell

Create a new magical spell

Basic Information
Lowercase letters, numbers, and underscores only
Level 1-10
Visual Appearance
Targeting
Hold Ctrl/Cmd to select multiple
Costs & Cooldown
Requirements (Optional)
Stat Scaling (Optional)
Effects

No effects defined

Spell Schools

Spell schools define categories of magic:

  • Evocation: Direct damage spells
  • Restoration: Healing magic
  • Abjuration: Protection spells
  • Necromancy: Death magic
Targeting Guide
  • Self: Affects only the caster
  • Single: Target one entity within range
  • Area: Affects all entities in a radius
Effect Types
  • Damage: Deal damage to target
  • Heal: Restore health
  • Buff: Increase a stat temporarily
  • Debuff: Decrease a stat temporarily
  • Status Effect: Apply a condition
  • Drain: Transfer health/mana
  • Dispel: Remove magical effects
AI Image Tips

Write visual descriptions for AI image generation:

  • Describe colors, shapes, and textures
  • Include motion and energy effects
  • Mention particle effects (sparks, mist, etc.)
  • Specify the spell's visual impact