New Loot Package
Create a new loot/reward package
Basic Information
Currency Rewards
No currency rewards. Click "Add Currency" to add one.
Advancement Rewards
No advancement rewards. Click "Add Advancement" to add one.
Faction Reputation Rewards
No faction rewards. Click "Add Faction" to add one.
Item Rewards
No item rewards. Click "Add Item" to add one.
Tips
Drop Rates:
- 100% - Always drops (quest rewards)
- 75% - High chance (common boss drops)
- 50% - Moderate chance (chests)
- 25% - Low chance (rare drops)
- 5-10% - Very rare (legendary items)
Amount Ranges:
Set min = max for fixed amounts. Use ranges for variable rewards.
Module References:
Currencies, advancement types, factions, and items must be defined in their respective modules before you can reference them here.
Example Rewards
Quest Completion:
- Gold: 50-100 (100%)
- XP: 150 (100%)
- Healing Potion: ×1 (100%)
Boss Drop:
- Gold: 500-1000 (100%)
- Rare Item: ×1 (25%)
- Dragon Rep: +50 (100%)
Treasure Chest:
- Gold: 100-300 (80%)
- Gems: 5-15 (40%)
- Random Item: ×1-3 (60%)