New Faction
Create a new faction, guild, or organization
Basic Information
Territory
List of zone IDs that this faction controls (optional)
Tips
Faction Types:
- Guilds: Player organizations
- Nations: Countries, kingdoms
- Clans: Tribes, families
- Orders: Religious/military
Goals Examples:
- Control trade routes
- Protect artifacts
- Expand territory
Reputation System
Set up relationships using the Reputation Matrix from the main Factions page.
Values:
- 51-100: Allied
- 1-50: Friendly
- 0: Neutral
- -50 to -1: Unfriendly
- -100 to -51: Hostile