RetroVerse

Weapon Categories

Define weapon categories with base damage, attack speed, and stat requirements

All Weapon Categories
Category Damage Speed Type Hands Requirements Actions
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Weapon Categories

Weapon categories define the base properties for groups of similar weapons.

Base Damage

Min and max damage rolled when attacking. Item quality and level can modify this range.

Attack Speed

Multiplier affecting auto-attack interval. Higher = faster attacks.

  • 0.7 - Very slow (heavy)
  • 1.0 - Normal speed
  • 1.4 - Very fast (light)
Requirements

Stats required to equip weapons of this category. Players without sufficient stats cannot use the weapon effectively.

Damage Types

The primary damage type determines what resistances/weaknesses apply. Create damage types first.