Weapon Categories
Define weapon categories with base damage, attack speed, and stat requirements
All Weapon Categories
| Category | Damage | Speed | Type | Hands | Requirements | Actions |
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Weapon Categories
Weapon categories define the base properties for groups of similar weapons.
Base Damage
Min and max damage rolled when attacking. Item quality and level can modify this range.
Attack Speed
Multiplier affecting auto-attack interval. Higher = faster attacks.
- 0.7 - Very slow (heavy)
- 1.0 - Normal speed
- 1.4 - Very fast (light)
Requirements
Stats required to equip weapons of this category. Players without sufficient stats cannot use the weapon effectively.
Damage Types
The primary damage type determines what resistances/weaknesses apply. Create damage types first.