RetroVerse

Create New Ability

Create a new special skill or power for characters

Basic Information
Lowercase letters, numbers, and underscores only
Optional emoji icon
Optional tags for searching/filtering
Targeting
Hold Ctrl/Cmd to select multiple
Resource Costs

No resource costs defined

Effects

No effects defined

Requirements (Optional)
Targeting Guide

Targeting Types:

  • Self: Ability only affects the caster
  • Single: Target one entity within range
  • Area: Affects all entities in a radius
Effect Types

Available Effects:

  • Damage: Deal damage to target
  • Heal: Restore health points
  • Buff: Temporarily increase a stat
  • Debuff: Temporarily decrease a stat
  • Status Effect: Apply a condition (poison, stun, etc.)
Resource Costs

Common Resources:

  • Mana: Magical energy
  • Stamina: Physical endurance
  • Health: Life force (for sacrifice abilities)
  • Energy: General resource pool
Tips
  • Set cooldown to 0 for instant-use abilities
  • Use tags for easy searching and filtering
  • Resource costs can reference stats from the Stats module
  • Combine multiple effects for complex abilities